There are plenty of ways to create a base mesh in Blender for sculpting: The Skin modifier, Metaballs, even simply appending a base mesh someone else... | By Blender Secrets | Facebook
![My Issue in Blender (v2.90.1) with blender_mmd_tools (v0.7.0) · Issue #310 · powroupi/blender_mmd_tools · GitHub My Issue in Blender (v2.90.1) with blender_mmd_tools (v0.7.0) · Issue #310 · powroupi/blender_mmd_tools · GitHub](https://user-images.githubusercontent.com/18279115/96026199-35d9a680-0e24-11eb-900b-c0380c808ad3.png)
My Issue in Blender (v2.90.1) with blender_mmd_tools (v0.7.0) · Issue #310 · powroupi/blender_mmd_tools · GitHub
![Rezoner / SpriteStack on Twitter: "Took me countless hours. #blender3D still does that a bit better but I call it a day. Approximating skeleton from #glTF You have to know that glTF Rezoner / SpriteStack on Twitter: "Took me countless hours. #blender3D still does that a bit better but I call it a day. Approximating skeleton from #glTF You have to know that glTF](https://pbs.twimg.com/media/FFnGNOtX0AkulZy.png)