![Ambient occlusion Blender Rendering Normal mapping Texture mapping, occlusion, baking, monochrome, map png | PNGWing Ambient occlusion Blender Rendering Normal mapping Texture mapping, occlusion, baking, monochrome, map png | PNGWing](https://w7.pngwing.com/pngs/108/315/png-transparent-ambient-occlusion-blender-rendering-normal-mapping-texture-mapping-occlusion-baking-monochrome-map.png)
Ambient occlusion Blender Rendering Normal mapping Texture mapping, occlusion, baking, monochrome, map png | PNGWing
![blender internal render engine - Is there a way to bake ambient occlusion map as strong as in viewport shading ambient occlusion? - Blender Stack Exchange blender internal render engine - Is there a way to bake ambient occlusion map as strong as in viewport shading ambient occlusion? - Blender Stack Exchange](https://i.stack.imgur.com/AO4zk.jpg)
blender internal render engine - Is there a way to bake ambient occlusion map as strong as in viewport shading ambient occlusion? - Blender Stack Exchange
![texture baking - Why does this baked Ambient Occlusion have a dark patch on one of the faces? - Blender Stack Exchange texture baking - Why does this baked Ambient Occlusion have a dark patch on one of the faces? - Blender Stack Exchange](https://i.stack.imgur.com/RYnCP.jpg)
texture baking - Why does this baked Ambient Occlusion have a dark patch on one of the faces? - Blender Stack Exchange
![I have dark regions when baking Ambient Occlusion to texture even though there aren't any overlapping areas in the UV map, nor is it under any other mesh. Does anyone know why? : I have dark regions when baking Ambient Occlusion to texture even though there aren't any overlapping areas in the UV map, nor is it under any other mesh. Does anyone know why? :](https://preview.redd.it/i1w6l25js2w31.png?auto=webp&s=764356647db8b2f6c0f215fe12ab5d330038bac1)